Immersive video is a recording of a real world scene, where the whole surrounding view is recorded at the same time using multiple very tightly packed wide-angle cameras. The video footage is stitched together to create a single 360° video file, and played back using a special video player software that allows the user freely control the viewing direction.
OUR SERVICES
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360 PRODUCTION
Give your audience first row seats to sports, concerts, and events! Bring them in the center of the action and broadcast your show in full 360 degrees LIVE when it is still hot.
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360 APPS
Let your customers enjoy awesome jaw-dropping experiences under your own brand. Create premium quality apps quickly and easily using our cutting-edge technology.
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360 SDK
Already got a service of your own? Join the VR revolution now and integrate 360° video support using the very best player engine on the market, trusted by industry leaders.
IMMERSIVE 360° VIDEO
What is it and how is it made?
Why should I care about it?
360° video is one of the drivers of current virtual reality boom. Using it feels like going through a teleport or a time machine – just put on the VR goggles, and you are instantly in another place, another time! It works great for entertainment, travel agencies, real estate agents, sales representatives etc. Most important thing: people love it.
But I don't know how to make such videos... can you help with that as well?
Shooting for 360° format differs in many ways from traditional film making, so you’ll need a crew who is familiar with it. We are connected to a global network of professional 360° video producers; let us find you a talented local team or choose our turn-key solution that includes both content production and player apps.
PLATFORMS

MOBILE
iOS & Android phones and tablets

VR
Cardboard, GearVR & others

TV
AppleTV

The magic behind the best experience
Orion360 Rendering Engine
Orion360 is our in-house, purpose-built 360/VR video engine that powers hundreds of apps and has been under heavy development for the last 4 years.
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Image Quality
Crystal clear picture for retina and other high resolution displays rendered with OpenGL shader technology
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Performance
Hardware accelerated video decoding, optimized rendering pipeline, and purpose-built native C++ engine
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Navigation
Our sensor fusion algorithm combines touch and gyro control without compromises made by competitors
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Compatibility
Supports the latest & greatest models loved by enthusiasts, but also runs well on layman’s yesteryear devices
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Responsive
Based on platform’s UI toolkit, feels snappy and easily adapts to different screen sizes from smartphones to TVs.
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Customizable
Highly configurable with a clever binding mechanism – connect views, controls and content as you wish.
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Scalable
Scales along your needs from small quick & dirty demos to large-scale deployments for content ecosystems
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Reliable
Built by mobile SW veterans, trusted by industry leaders, and already deployed with hundreds of apps.
What they say
Finwe’s team are highly skilled professionals in mobile development. Their knowledge in this area was a key factor in the success of our collaboration. They also foresaw the VR space being the next big thing really before anybody else, making them one of the really few mobile teams with some real track record in this area.
Alexandre Jenny
GoPro / Kolor, Senior Director Immersive Media SolutionsTenfour worked extensively with Finwe on a demanding project and we're very impressed by the team’s excellent technical know-how and problem-solving skills. Time and time again they proved themselves to be flexible and professional partners, always willing to go the extra mile to get the job done.
Robert Pudelski
CEO, Tenfour CommunicationsFinwe Ltd. has a professional development team for preparing challenging motion sensor applications, demos and algorithms. Good project practices and management as well as flexible working way make co-operation smooth and fruitful.
Dr. Seppo Nissilä
Director in Sensors, Nokia (2004-2012)TWO YEARS OF MOBILE VR
Fact: We created a mobile 360/VR video player months before original Google Cardboard was even introduced.
WHY 360 VIDEO?
“We’re never going to be totally immersive as long as we’re looking at a square, whether it’s a movie screen or a computer screen. We’ve got to get rid of that and put the player inside the experience; where no matter where you look you’re surrounded by a three-dimensional experience. That’s the future.” — Steven Spielberg
HOW SHOULD I USE IT?
Take your audience close to the action and spread points of interest around the camera. Treat your viewer as part of the story and create a feeling of presence by making an eye contact. Give a hint where to look at with positional audio, move gently between scenes and provide enough time to explore new environments.
OK, I'M EXCITED! WHERE SHOULD I START?
If you have an idea you’d like to try out, do not hesitate to contact us! It is best to open discussion as early as possible to avoid common pitfalls and to schedule the filming, software development and marketing in parallel to meet your deadline. And if you are in a hurry, we have a couple of miracles in reserve – let’s talk.